What is usability ?
"[Usability refers to] the extent to which a product can be used by specified users to achieve specified goals with effectiveness, efficiency and satisfaction in a specified context of use."
- ISO 9241-11
"Human-centered design is characterised by: the active involvement of users and a clear understanding of user and task requirements; an appropriate allocation of function between users and technology; the iteration of design solutions; multi-disciplinary design."
- ISO 13407
Usability means that the people who use the product can do so quickly and easily to accomplish their own tasks. This definition rests on four points: (1) Usability means focusing on users; (2) people use products to be productive; (3) users are busy people trying to accomplish tasks; and (4) users decide when a product is easy to use.
- Janice (Ginny) Redish and Joseph Dumas
After all, usability really just means that making sure that something works well: that a person of average (or even below average) ability and experience can use the thing - whether it's a Web site, a fighter jet, or a revolving door - for its intended purpose without getting hopelessly frustrated.
- Steve Krug, Don't Make Me Think
Usability starts with a philosophy - a belief in designing to meet user needs and to focus on creating an excellent user experience - but it is the specific process and methodology that produce the real goal of usability. A new usability process starts by looking at who uses a product, understanding their goals and needs, and selecting the right techniques to answer the question, "How well does this product meet the usability requirements of our users?"
- Whitney Quesenbery
It is important to realize that usability is not a single, one-dimensional property of a user interface. Usability has multiple components and is traditionally associated with these five usability attributes: learnability, efficiency, memorability, errors, satisfaction.
- Jakob Nielsen useit.com
Usability is a measurable characteristic, that is present to a greater or lesser degree, that describes how effectively a user can interact with a product. It can also be thought of as how easy a product is is to learn and how easy it is to use.
- Jeff Axup, UserDesign




